I am a third year BA Games Art student specializing in 2D digital art for tabletop games and video games. During my time at university I built a passion for Indie TTRPG and board game development, creating a small card game by the name of Hotel Bunga, centered around resource management in a prehistoric setting. Within my work, I enjoy exploring different techniques and art styles that fit the themes of the game I am currently working on. I like to be flexible with my style and I think this shows best with my exploration of a more cartoony style fitting for my family oriented card game, compared with my other style for my horror concept art piece: Princess Andrecka which is leaning more into semi-realism and emphasis on gruesome details. After university, I aim to become tabletop games artist and continue producing my own games through the small TTRPG zine company I am apart of, Hearthvalley.